This pages summarises the fish that can be caught in Hellfire Peninsula.
About Hellfire Peninsula
Skill Required: 280 to cast, 375 to stop fish getting away.
Recommended Level: 58-63.
Territory: Contested.
Requires The Burning Crusade.
Hellfire Peninsula
Notes: Fish can be caught in the Pools of Aggonar.
Skill Required: 280 to cast, 375 to stop fish getting away.
| Water/pool type | Fish | Catch Rate | Notes | |
|---|---|---|---|---|
| % of Catch | Source | |||
| Open Water - Inland | Felblood Snapper | 75% | Sample. | - |
| Barbed Gill Trout | 25% | Sample. | - | |
| Monstrous Felblood Snapper | Quest only. | Only with a quest (details). | ||
The catch rate is the approximate proportion of all catches from the water/pool type that are the named fish.
Other Tomes
- WoWWiki (recommended for travel and background information)
- Thottbot
- Wowhead
- Allakhazam
Learn More
- The Burning Crusade - Fishing changes in the first expansion.
- Daily Fishing Quests - Complete walkthrough.
Comments
These remarks have been written about this subject by El's readers in the forums. Hopefully you will find them useful.
Topic: Hellfire Peninsula
By Heffro, on 31 March 2008:
271 fishing is not high enough to fish in HFP. Perhaps the minimum level is 300 since 2.4?
By el, on 31 March 2008:
OneSoulLegion posted this in the catch rate thread:
As an aside, since you have unconfirmed skill levels in Hellfire Peninsula according to the quest page: The character I did this quest with had an effective skill of 314-318 (292, plus Seth's pole and enchanted gloves, and I got four skillups during the quest at an average of 6-7 casts per skill point) I was getting "Your Fish Got Away" fairly often unless I was using a lure. As such, we can at least guess that the skill required for the Pools is at least 224 and at most 314. I have a lot more alts who are able to travel through Hellfire and at a variety of fishing skills, so I'll try to investigate this further.
Update: Second character, 9 catches at effective skill of 364 (344+Seth's). No "got away" in ten catches, suggesting (but not proving, could have gotten lucky in the ten catches) required skill is probably between 224 and 269.
At 375 skill I've never had a get-away, so logically the minimum skill is 280 or less (unless it changed late in 2.4 testing). If you're levelling up fishing skill, it would be great if you could check at 275 and 280 to see if you can cast. Assuming your raw skill is 271 at the moment, you can test slightly higher skills by using the +5 strong pole (from fishing vendors) and/or Captain Rumsey's Lager for +10 (ask around on the trade channel - plenty will be able to make it by now).
By Heffro, on 01 April 2008:
Actually, it was an alt at 146 fishing skill with a +25 rod and +50, +75, and +100 lures. When I have some time (possibly not till the weekend) I'll level his fishing to 170, get a +5 pole and make some lager, and dial in the exact number for HFP. Unless, of course, someone beats me to it.
By Oberweiss, on 01 April 2008:
I should experiment with this as well.
I have a level 60 alt with 177 fishing skill. I've got plenty of fishing poles lying around (+0, +5, +25) and lures (+25, +50, +75, +100) to play with.
Hellfire is the only zone that needs testing, right?
By el, on 01 April 2008:
No, there are a few others. I'm missing reliable information on Shadowmoon Valley, Forge Camp: Hate in Nagrand, Zul'Aman and Coilfang Reservoir. The first two are 280 or below, possibly the same as Hellfire. The last two are probably 330 and 305 respectively, but I've not been able to confirm those. So if you are feeling adventurous... :-)
(The last two can be estimated at 375 by applying get-away rates to this graph - which was how I worked out Isle of Quel'Danas - but it takes a very long time to do.)
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