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This pages summarises the fish that can be caught in Un'Goro Crater. Parts of this zone vary (for example, contain different fish or have different skill requirements), so be sure to scan the whole page before casting a line.

About Un'Goro Crater

Skill Required: 205 to cast, 300 to stop fish getting away.

Recommended Level: 48-55.

Territory: Contested.

Un'Goro Crater

Skill Required: 205 to cast, 300 to stop fish getting away.

Catches in Un'Goro Crater*
Water/pool typeFishCatch RateNotes
% of CatchSource
Open Water - InlandRaw Redgill40%Sample: 207.-
Raw Nightfin Snapper0-35%Sample: 207.Best catch rate 00:00-06:00.
Raw Sunscale Salmon0-35%Sample: 207.Best catch rate 12:00-18:00.
Lightning Eel0-10%Sample.Best catch rate 12:00-18:00.
Oily Blackmouth10%Via Thottbot.-
Raw Mithril Head Trout10%Via Thottbot.-
34-52 Pound Redgill<1%Via Thottbot.-
Greater Mana Potion<1%Via Thottbot.-
Superior Healing Potion<1%Via Thottbot.-
Bloated RedgillInfrequent catch.-
* Information applies to Un'Goro Crater (except Fire Plume Ridge). Armor and weapons may rarely be caught from inland open water. These are not shown in the table.

The catch rate is the approximate proportion of all catches from the water/pool type that are the named fish.

Un'Goro Crater (Fire Plume Ridge)

Notes: It is possible to "fish" in the lava (thanks Ulsphyr).

Catches in Un'Goro Crater (Fire Plume Ridge)
Water/pool typeFishCatch RateNotes
% of CatchSource
Open Water - InlandOld Skull80%Via Thottbot.-
Coal20%Via Thottbot.-

The catch rate is the approximate proportion of all catches from the water/pool type that are the named fish.

Other Tomes

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Comments

These remarks have been written about this subject by El's readers in the forums. Hopefully you will find them useful.

Topic: Fishing in un' goro!

  1. By taisai, on 01 February 2008:

    Who: Ulsphyr, 65 dwarf hunter on Feathermoon
    Skill: Fishing skill 233 +20
    When: 2.3.3
    Where: Fire Plume Ridge, Un' Goro
    What: very hard to fish, but able without a lure
    -- Coal(1s, 25c vendor and blacksmithing) and Old Skulls(7c vendortrash)

    Yes, it does do 600 damage for standing in it.
    No, the bobber doesnt melt instantly.

    So there I wos, drinkin some Aerie peak ale, wolkin' up the mountain path to the devasating creaure known as Blazerunner.

    Blazerunner wos an elemental of power that many Outland creatures would easily perish to. Taken up the offer Linken asked me on, and using the totem in one hand, nothin' in the other(seein as if i cant bat things on the head with The pole lil' Seth gave me Wot good is it to try) me and Bethedba, my frostsaber companion, gathered the charm requested and sow tha' wonderful pool.

    Now I ain't one to complain about heat, but that pool was a bit uncomfy. Ain't no fish there neither! Jos some poor sods' skulls and coal, which i think is still usable in a forge, however that works.

    Anyhow i had to get away, and i aint used to fishin' in tha kind of environment maybe one o' you has more time and chance to inspect it more thoroughly.

  2. By el, on 02 February 2008:

    Oh my! Only a dwarf would ever think to cast a line at Fire Plume Ridge. But that's a fascinating observation, thank you.

  3. By Kylkiluut, on 02 February 2008:

    I've heard about a legendary fishing pole that only be found at Fire Plum Ridge...

    Very rare drop, of course, but I'm sure it is well worth the time it would take to get it.

    *cough*

    Can I have your stuff after you're burned out?

  4. By taisai, on 02 February 2008:

    Tae start; noone's touchin' my stuff, we dwarves created lockboxes an chests for a reason!

    And I aint e'er heard or seen any sort o' fishin pole that came from lava, and I doubt it'd be sturdy enuff for a few mightfish...
    however, I aint got nothing better tae do, I guess i could spend a few hours there meself.

  5. By Hy, on 02 February 2008:

    Yes, the reason for lockboxes and chests is for rogues to open them. Rogues everywhere thank you dwarves.

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