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<title>El's Extreme Anglin' Forums Topic: No love for the fisherman (or fisherworman)</title>
<link>http://www.elsanglin.com/forums/</link>
<description>El's Extreme Anglin' Forums Topic: No love for the fisherman (or fisherworman)</description>
<language>en</language>
<pubDate>Sat, 22 Nov 2008 23:45:07 +0000</pubDate>

<item>
<title>Torgon on "No love for the fisherman (or fisherworman)"</title>
<link>http://www.elsanglin.com/forums/topic/no-love-for-the-fisherman-or-fisherworman#post-100</link>
<pubDate>Tue, 12 Feb 2008 18:19:13 +0000</pubDate>
<dc:creator>Torgon</dc:creator>
<guid isPermaLink="false">100@http://www.elsanglin.com/forums/</guid>
<description>&#60;p&#62;Yes, but now that there are pools, I think it would make sense to take the restriction off of the book at least.  Just my 2cp.
&#60;/p&#62;</description>
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<title>el on "No love for the fisherman (or fisherworman)"</title>
<link>http://www.elsanglin.com/forums/topic/no-love-for-the-fisherman-or-fisherworman#post-97</link>
<pubDate>Tue, 12 Feb 2008 12:13:13 +0000</pubDate>
<dc:creator>el</dc:creator>
<guid isPermaLink="false">97@http://www.elsanglin.com/forums/</guid>
<description>&#60;p&#62;From memory (and we're going back years here), the level restriction on fishing skill was added to prevent level 1 alts fishing in high level areas like &#60;a href=&#34;/fish/?s=Azshara&#34; title=&#34;Fish Finder - Azshara.&#34;&#62;Azshara&#60;/a&#62;.&#60;/p&#62;
&#60;p&#62;Originally there were no pools of fish, so anyone that could travel to a zone could find a safe place to catch fish from open water. A level 1 character, that had simply spent a day (often semi-AFK) raising their fishing skill, could make the same money from selling high-level fish as the level 45+ characters the zone was designed for. But the level 45+ characters had invested a &#60;em&#62;lot&#60;/em&#62; more time levelling.&#60;/p&#62;
&#60;p&#62;In contrast, herbs, mining and skinning almost always require a character that is close to the level the zone was designed for: Sure, you might be able to find the odd node or corpse you can reach without aggroing, but a level 1 alt has reduced choice, and so is not as efficient at resource gathering as higher-level characters.
&#60;/p&#62;</description>
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<item>
<title>Torgon on "No love for the fisherman (or fisherworman)"</title>
<link>http://www.elsanglin.com/forums/topic/no-love-for-the-fisherman-or-fisherworman#post-92</link>
<pubDate>Mon, 11 Feb 2008 22:49:18 +0000</pubDate>
<dc:creator>Torgon</dc:creator>
<guid isPermaLink="false">92@http://www.elsanglin.com/forums/</guid>
<description>&#60;p&#62;So a friend had asked me to start a new character with them, and having nothing better to do, I accepted.  After the typical starting quests i found myself at lvl 12 in Ratchet with a fishing pole and some time to burn.  I used some bait and quickly hit 75, few to Org and trained, flew back and got 150.  Rather pleased with myself (and having a few gold from selling oily blackmouth's in the AH when i was in ORG) I hopped on the boat to Booty bay to grab my copy of &#34;The Bass and you&#34;...and was very sad to learn that apparently I could not read...  &#60;/p&#62;
&#60;p&#62;Even though I could cook and bandage above 150 (both which require books to learn) and skin/mine/gather herbs above 150 at my level, I could not fish above 150.  Anyone know the reasoning behind this?&#60;/p&#62;
&#60;p&#62;While i understand the higher the required level to fish, the more dangerous the location, this should be a risk/reward choice I should be able to make on my own.  &#60;/p&#62;
&#60;p&#62;What's your opinion of being forced to level to increase your fishing level cap, while other &#34;secondary&#34; professions (and several primary ones) do not have this restriction?
&#60;/p&#62;</description>
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