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[Fishing] 3.3--no trash in fishing pools?

  1. GormanGhaste <Low Sodium>, 3 weeks ago:

    I haven't seen anyone mention this on this site yet, so I'll link the source:

    http://forums.wow-europe.com/thread.html?topicId=11155811788&sid=1&pageNo=1#0

    "Don't forget, in patch 3.3.0 you never catch trash from fishing pools, regardless of skill. "

    What does this mean? And why would anyone need to skill up fishing, if pool fishing was always successful?

  2. el <Nat Pagle's Love Child>, 3 weeks ago:

    I assume it means that with skill 1 you can successfully catch fish from any pool anywhere - even places like The Frozen Sea.

    Update: It's true. Skill 1-6: 5 Glassfin Minnow from a Glassfin Minnow School. 0 Trash. The next 5 casts into open water all yielded junk.

    This means the new Kalu'ak Fishing Derby requires fishing skill 1. Also opens up some interesting new options for leveling fishing - a direct choice between speed and gaining valuable fish.

  3. Robodin <Angler>, 3 weeks ago:

    There goes the fishing market, if any schmuck with 1 fishing skill can fish up mats for whatever food they need :/

  4. Trigot <Angler>, 3 weeks ago:

    This is horrible its just another easy button to lame out the game. Its no longer going to be anything to be proud of because its somthing a lvl 1 can go and do with no fishing skill.

  5. DarkMime64 <Angler>, 3 weeks ago:

    So we level fishing now for... what purpose exactly?

    I'm assuming, then, that a character with 1 skill in Cooking can make a Fish Feast, too.
    And someone with 1 skill in First Aid can make Frostweave Bandages.

    No? Oh..

  6. el <Nat Pagle's Love Child>, 3 weeks ago:

    DarkMime64 wrote:

    So we level fishing now for... what purpose exactly?

    To be able to equip that Arcanite Fishing Pole, which gives a +40 bonus to skill, which you need to... erm, hold on. There are still fish that cannot be caught from pools - the Dalaran fountain, Old Azeroth fish used to level cooking, etc. But it's hard to answer your question.

    I'd rephrase the question: Why have fishing skill at all?

  7. Gizel <Salty>, 3 weeks ago:

    el wrote:

    DarkMime64 wrote:

    So we level fishing now for... what purpose exactly?

    To be able to equip that Arcanite Fishing Pole, which gives a +40 bonus to skill, which you need to... erm, hold on. There are still fish that cannot be caught from pools - the Dalaran fountain, Old Azeroth fish used to level cooking, etc. But it's hard to answer your question.
    I'd rephrase the question: Why have fishing skill at all?

    Djakar.

  8. mikado <Angler>, 3 weeks ago:

    Was fishing very hard to begin with? Did it need all the past and future nerfs it's received? Don't get me wrong, I am excited about the tournament, but making it so that anyone can participate just by clicking "learn fishing"? I think that's a bit much. I don't see the point of this change.

    Next up: mine titanium with lvl1 mining skill and herb in Storm Peaks with lvl1 herbalism skill. But no, these are primary professions and too many folks would throw a fit if that happened. But fishing is just some trash secondary profession and noone will care, amirite?

  9. Averiy <Angler>, 3 weeks ago:

    The three fish required for a fish feast can be pool caught, it's true, but the most efficient way to catch them is in Wintergrasp, where they are caught from open water in a near equal ratio, so that you don't have many fish of any one kind left over. This you cannot do without fishing skill.

  10. Kamaria <Salty>, 3 weeks ago:

    This is all so depressing
    :(

  11. Al <Angler>, 3 weeks ago:

    /agree

  12. Utopia <Salty>, 3 weeks ago:

    Sadly it seems we anglers are becoming another victim of the dumbing-down in the name of accessibility which is sweeping through wow......

  13. Feiwong <Angler>, 3 weeks ago:

    Guys...

    I've opened a suggestion thread complaining about this change... so if anyone wants to support it, please do

    http://forums.worldofwarcraft.com/thread.html?topicId=20677232908&postId=206753341510&sid=1#2

    Best regards,
    Gustavo

  14. el <Nat Pagle's Love Child>, 3 weeks ago:

    Here are some more discussions on the official forums:

    http://forums.worldofwarcraft.com/thread.html?topicId=20677230833
    http://forums.wow-europe.com/thread.html?topicId=11155812409

    Pool fishing involves moving around, looking for specific things in the water. Pools are the closest we currently have to the Cataclysm method of fishing mentioned at BlizzCon (hooking specific fish you can see swimming). Encouraging pool fishing in this patch makes a lot of sense. In fact, it may be an attempt to demonstrate that a more interactive method of fishing can be popular. Although people here tend to mostly fish from pools, over all players open water is much more popular. So trying to make the least popular aspect of fishing more popular might be logical overall, even if we see things differently.

    Of course leveling fishing skill (and specifically leveling alongside cooking) appears (same source) to account for a significant proportion of fishing activity. There's a risk of simply making the whole cycle pointless: Nobody needs to level fishing skill, so nobody fishes. Rationally, you'd counter that by arguing that if people didn't want to fish, they would not have levelled fishing skill. However Joanna Average WoW player transpires to be surprisingly irrational. "That 1/450 bar needs to be filled!" "One day I'll want to farm Mr. Pinchy..." I'm sure we've all been there, even if we find a reason to justify our actions. A superficial (or worse, pure economist) understanding of that irrationality is a dangerous thing.

    Traditionally the role of fishing skill has been to test patience. Patience is the main requirement for fishing. And requiring 10 or 15 hours of fishing before an angler can catch the good stuff, is what separated "us from them". It's also classic EverQuest-style grinding, that used to be common in WoW: Do the same thing over-and-over, before you can do what you actually wanted to do.

    Patch 3.1 started to dilute the test of patience. 3.3 dilutes it so far we're struggling to see a purpose.

    The basic problem for fishing (and all WoW professions) is that there was never a hard part that followed the "pointless grind" of skilling-up. So removing the need for skill means that everyone can do it immediately. Consequently, there's nothing exclusive or special for anglers who are prepared to put a lot of work into the profession.

    Or is there? Ah, but there is! At least for fishing. Take a step back and look at this forum. Or perhaps earlier in the year, when things were busier: The most popular topics are about catching the Sea Turtle, Pinchy, One that Got Away. Listen to the furvor with which people defend (or are annoyed by) the Salty title. All things that are a serious test of patience, and provide the angler with something to care about, something exclusive that is valued among those they play with.

    Now, there are all kind of issues with this form of non-monetary, individualistic consumerism. And I suspect we'll eventually laugh at the paradox of how Blizzard's attempt to counter inequalities that exist outside of the game (by blocking Real Money Trading), has actually created one of the most unequal communities within the game (by trying to prevent the trade of anything perceived to have value). But that's a philosophical discussion for another time. We are where we are. And right now we're in a land where titles, mounts, and other apparently useless things have the greatest sense of value.

    Why not go further? No computer-incremented skills whatsoever. Instead (if fishing still is a test of human patience) add far more apparently useless, but rare, things that take patience to acquire. (Rare doesn't imply strictly random - rare but less variable - for example a Sea Turtle might take 4,000-5,000 casts, not 1-~25,000 casts - excessive variability causes frustration as the mind either can't understand the pattern, or feels the pattern is unfair.) Or perhaps associate fishing with something other than patience.

    There are lots of possibilities following this line of thought: But perhaps the value of fishing shouldn't be thought of in terms of the ability to catch buff food. Increasingly, the real prestige is a Turtle-mounted Salty with a Crawdad in tow. Or similar.

  15. Durth <Salty>, 2 weeks ago:

    Having paid for 2 epic flyers and a mechano hog just by selling food Im not to excited about this. On the other hand though its not like its really that easy to fish for this stuff without being attacked at lower levels. A level 1fishing glacial salmon pools is going to get hit by a bear or the opposing faction at the lumber mill. Lloot crazed divers are at the sculpin lake in Borean Tundra. Nettlefish ahve all sorts of animals runnnig around their pools. Im just not sure how this will all shake out. I dont like professions being easy. Going through the bs to get them leveled was the only thing keeping the market at a certain level. A lot of people just wouldnt bother but now its always getting easier and easier. Plus it makes me feel old and grumpy :p

  16. Durth <Salty>, 2 weeks ago:

    Oh I forgot to mention the 5 tab Guild bank and all the gold spent tipping other people for enchants and gemming and such. Some people laugh when you put cooking in trade but I think most os us here know better.

  17. Gned <Angler>, 4 days ago:

    I'm feeling pretty abused over the new fishing changes. Mostly because my invested time and efforts are at least partially meaningless now.

  18. Leny <Salty>, 4 days ago:

    I find this to be a horrible idea..... two things that kind of set me out in my guild was my habit for paying huge amounts for non-combat pets and fishing

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