I've been at this for about a month now! For some reason, this quest isn't showing up at all from ol' man barlo.... Am I missing something here? I've completed all of the quests except for this one.
[Fishing] 'Crocolisks in the City' Achievement
crono999 <Angler>, 10 months ago:
- Character: Kitakaze (US-Kilrogg).
- Aquarium: Away, Coin Master, and 5 more...
texasbelliott <Angler>, 10 months ago:
Same thing happened to me with the "Jewel of the Sewers" daily. I'd been doing the new fishing dailies religiously, and never saw that quest until 3.1.xxxxxxx <-------- (insert game tuning number) hit about a week ago, and now I've complete Jewel 3 times.
The official line is, "It's completely random". I don't really buy it though. ;-)
- Character: Rootjuice (US-Kahz Modan).
- Aquarium: Crawdad, Crocolisks, Sewer Rat.
crono999 <Angler>, 10 months ago:
Ok....This is totally wierd but after months of this quest not popping for me, it finally was available today, so I've completed it.
It's a conspiracy man XD
- Character: Kitakaze (US-Kilrogg).
- Aquarium: Away, Coin Master, and 5 more...
donquixote235 <Angler>, 10 months ago:
Random events are random.
:)
- Characters: Baneforged (US-Trollbane), Sneakystabby.
- Aquarium: Away, Coin Master, and 5 more...
Kamaria <Salty>, 10 months ago:
I generally only see it once or twice every three weeks.
- Character: Kamaria (US-Silvermoon).
- Aquarium: Salty, Away, and 9 more...
Pyrephoenix <Angler>, 10 months ago:
I once talked to a GM about this, regarding the cooking quests (since I was seeing Infused Mushroom Meatloaf upwards of 60% of the time). His comment was "while the quest is chosen at random, the randomness is not necessarily given an equal chance for all available choices." I also asked if this applied to other randomized dailies and was told it does.
Unfortunately I lost my screenshot of the conversation in a computer meltdown :( otherwise I'd happily crop and share.
- Aquarium: Away, Coin Master, and 7 more...
Fontaine <Salty>, 10 months ago:
The old statistics saying "Random does not mean distributed" is in full effect with daily quests.
Remember you can flip a coin once a day for a month and only see heads 5 times... doesn't mean anything. Make it 5 possibilities instead of just 2 and you can get much crazier results.
Anglers should know better than to be tricked by pseudo-patterns... I suspect that GM was just confused.
- Character: Fontaine (US-Undermine).
- Aquarium: Salty, Away, and 8 more...
Arutha <Angler>, 9 months ago:
I think what the GM was trying to say is that every of the 5 daily quests has a different chance to "spawn".
Lets assume that:
'The One That Got Away' has 28% ...
'Shrimpin' Ain't Easy' has 25% ...
'Crocolisks in the City' has 12% ...
'Bait Bandits' has 17% ...
'Felblood Fillet' has 18% ...... Chance to be chosen.
So you could do /random 100 and say:"'Well if its a number from 1 to 28 it's 'The One That Got Away', from 29 - 53 it's 'Shrimpin' Ain't Easy, from 54 to 65....." and so on.
So you can't really compare a LaPlace experiment like flipping a coin, with an equal chance for all events, with a 'Bernoulli-chain' (don't know the correct English term, in German it would be 'Bernoulli-Kette'), where you have different chances for each event, but doing the event n-times.
Hope you understand my English and what I meant. ;)
Fontaine <Salty>, 9 months ago:
Just seems odd to me that they would have five dailies with basically equal rewards (save the Croc I suppose) and bother to weigh certain dailies to appear more often than others. What's the upside? Certainly it would burn folks out on the primary daily faster.
- Character: Fontaine (US-Undermine).
- Aquarium: Salty, Away, and 8 more...
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