When? Launched August 2006. I started writing and researching the text a few months before.
Why? Blizzard had designed a lot of hidden detail into fishing, in spite of the basic mechanics being very simple. Yet in spite of WoW being possibly the most popular complex video game ever, nobody had definitive answers to some quite simple questions, like what skill is required to fish in an area? I enjoy probing games (I had written quite a lot of FAQs previously) and deriving patterns from data, so thought WoW fishing would be a bit of a challenge.
Updates? I try and keep the site as up to date as possible. Of course Blizzard do make undocumented changes to fishing (the Terokkar Forest elevated lakes skill change being a good example), and it isn't viable to check every aspect of the game after every patch.
While I tend to lag behind the news sites with headline changes, I aim to have written up those changes in depth before a patch goes live. So you won't find mention of the upcoming daily fishing quests yet, because the patch isn't yet available for testing.
Who? It is just me!
Community input? Part of the reason for creating forums here was to test the strength of the community. I know a lot of people visit the site (currently over 70,000 each month), but had no idea whether they would want to do anything except read.
I believe one of the strengths of the site is the fact content is well written and organised. Readers don't have to wade through pages of random comments to find the important information. However, a lot of that information still comes from other players - either from emails, or posts on other forums/sites that I read. I'm a big fan of collaborative information gathering, just not wiki-style collaborative writing.
So, I'd like to throw the question of input back to you and others who are reading: Beyond forums for comments, feedback, discoveries, and general discussion, how would you like to contribute? Or indeed, would you like to contribute?