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[Fishing] What cool fishing ideas do you think Blizz should implent in a furture patch?

  1. Kemzow <Angler>, 1 month ago:

    Just wondering what people would like to see implented in a future patch that would improve fishing or make it more fun.

    Personally I would love to see Blizzard come up with a way to customize your fishing. Two good ideas I thought of was, either: being able to customize your cast action instead of everyone having the same cast action, or being able to actually customize your bobber.

  2. jeraz <Salty>, 1 month ago:

    i would like to see a new reward for the outland fishing daily's, the only reason i'm doing them if for fun..(apart from the crocks). something like a new fishing pole or a cool trinket.

  3. Grank <Salty>, 1 month ago:

    How about a 28 or 32 slot fishing bag. Also, I'd love an achievement for unique fishing poles collected (along the lines of 10 tabards). Mostly, though, I'd love it if my Arcanite Fishing Pole stood out a bit more, maybe keep the model but make it electric blue or something.

  4. Nobsicus <Angler>, 1 month ago:

    I think they need to make a 'killable' dark herring so we can have some revenge on the little ****.

  5. Al <Angler>, 1 month ago:

    LOL @ the "killable" dark herring.

  6. Fogy <Angler>, 1 month ago:

    What about a second fishing style besides watching a bobber passively? Something that emulates active trolling with a lure. Different lures at different levels, or specific lures for specific fish.

  7. Bartiler <Salty>, 1 month ago:

    I would like to see a tackle box like a 15-18slot bag that would hold all your fishing items: fishing pole(s), Hooks, any gear that you gain from fishing dailies and/or contest.
    It prolly a worthless idea but I would like to have a bag named "tackle box"

    Another idea would be to make our Max fishing more accurate when there is a pool nearby
    (Nothing is more frustrating than during the fishing tourney to have 10+ casts avoid the pool!).
    Since fishing skill used to prevent you from fishing in certain waters I think this would be a nice change.

  8. heraklen <Angler>, 1 month ago:

    I only want 1 thing ...

    Fishing boat!!

  9. jeraz <Salty>, 1 month ago:

    i want to be able to fish from my sea turtle mount (would have the same effect as a boat :P).

  10. Samago <Salty>, 2 weeks ago:

    How about making the +fishing gear more useful? If you have 450 fishing, there's no bonus in carrying anything more than a basic pole and the Weather-Beaten Fishing Hat.

  11. jeraz <Salty>, 2 weeks ago:

    @samago.
    i don't you know about fishing gear do you?
    you got the boots that give +5 fishing.
    you can enchant your gloves +2 fishing.
    lucky fishing hat +5 fishing (same as the weather beaten fishing hat)
    and in the new patch you will be able to get the new boots +15 fishing.
    and +5 fishing on gloves.
    the only thing that is realy missing is a fishing chest but thats about it.

  12. Schema <Angler>, 2 weeks ago:

    I'd like my bobber to make a distinctive sound from that of everyone else's.

  13. Stafford <Angler>, 1 week ago:

    Schema wrote:

    I'd like my bobber to make a distinctive sound from that of everyone else's.

    Agreed!

    And I vote for faster fishing leveling. ~12 fish for a point is making me nuts! I wonder if I can get my fishing from 410 to 450 before Cataclysm arrives.

  14. el <Nat Pagle's Love Child>, 1 week ago:

    Schema wrote:

    I'd like my bobber to make a distinctive sound from that of everyone else's.

    Is a distinctive sound worth more than a distinctive image? Or is the size of the bobber important - the fact it is so small means that sound becomes more important?

    I think sound is hugely under-rated in WoW, precisely because "good sound" doesn't get noticed. It's a subtle thing that influences you without you actively being aware of it. Other people creating sound can break that: Like the train-set just before Alterac Valley starts. The only obvious example of sound being used to customize a character is Mekgineer's Chopper - the noise made by those bikes gets noticed. However, that still isn't true customization, because there is only one sound - it's just a rare sound that most characters don't have.

    Traditionally it is not done in modern video games, because they use blocks of pre-recorded sound, which are difficult to manipulate (the Death Knight speech is an example of manipulation). However, games could play your computer like it were an instrument - rather than pre-recorded sounds, the computer plays a (musical) score. That opens up the possibilities for a lot more variations, because things like pitch can be altered by the program's code, rather than being pre-recorded by Blizzard. I wonder why we don't do that? Maybe sound programming requires a lot more processing power than I think it does?

  15. Kiingy <Angler>, 1 week ago:

    el wrote:

    Schema wrote:

    I'd like my bobber to make a distinctive sound from that of everyone else's.

    Is a distinctive sound worth more than a distinctive image? Or is the size of the bobber important - the fact it is so small means that sound becomes more important?
    I think sound is hugely under-rated in WoW, precisely because "good sound" doesn't get noticed. It's a subtle thing that influences you without you actively being aware of it. Other people creating sound can break that: Like the train-set just before Alterac Valley starts. The only obvious example of sound being used to customize a character is Mekgineer's Chopper - the noise made by those bikes gets noticed. However, that still isn't true customization, because there is only one sound - it's just a rare sound that most characters don't have.
    Traditionally it is not done in modern video games, because they use blocks of pre-recorded sound, which are difficult to manipulate (the Death Knight speech is an example of manipulation). However, games could play your computer like it were an instrument - rather than pre-recorded sounds, the computer plays a (musical) score. That opens up the possibilities for a lot more variations, because things like pitch can be altered by the program's code, rather than being pre-recorded by Blizzard. I wonder why we don't do that? Maybe sound programming requires a lot more processing power than I think it does?

    Instead of making a customizable sound, they could use a different sound bite that's only client side, that only you hear when you're bobber catches something.

  16. Stafford <Angler>, 1 week ago:

    Or they could just make a option on the sound tab to make other fishermen's bobber silent. Would be of a real help when watching TV or playing while fishing.

  17. Rainieria <Angler>, 1 week ago:

    A fisherman's vest (the knd of thing with lots of pockets). The only Shirt item in the game to give any buffs. At each skill level the vest becomes obtainable via a series of tough quests or by doing a large number of dailies in OL and NR (maybe emblems for this). The vest has one socket at the lowest level (gem limited to a level too - which will help JCs sell those low value gems) and at the next fishing skill level it has 2 sockets and so on. Obtainable from the fishing trainers.
    Level 450s who have done the Dal daily 100s of times have no fishing challenges now.
    Drop the level 70 OL requirement to 60 too, at 70 the bycatch is worthless and players have abandoned OL in any case.

  18. Cherel <Angler>, 1 week ago:

    Is a distinctive sound worth more than a distinctive image? Or is the size of the bobber important - the fact it is so small means that sound becomes more important?
    Yes. No. Yes. I think all your arguments against that could be bypassed by using two sounds for the catch. One for when you catch something and one for everyone else.

    When fishing in a group - typically in the Dalaran Sewers or for the WG fishing dailies, I often get confused when I have caught something.

    I don't really want the bobber to change all that much (I'm mostly annoyed at large things on the screen like Mammoths and Dragons) and it would hurt fishing in the Dalaran fountain, which I like very much.

  19. Cherel <Angler>, 1 week ago:

    Drop the level 70 OL requirement to 60 too, at 70 the bycatch is worthless and players have abandoned OL in any case.

    A stronger case can be made as I learned with my leveling 65 priest. I can do the cooking daily in Dalaran, Marcia Chase has a grey `!' over her head and I'm five levels away from being able to do the dailies in Shattrath, which I won't exactly care about in 5 levels.

    I suspect they'll change this.

    They also need to change the rules on eating food or using bandages. Why can skilled nurse lowbies make frostweave bandages they can use, but lowbie experienced cooks cannot eat their own delicacies?

    (My priest has eaten up all the Golden Fish Sticks she caught and cooked herself in a corpse run across Terokkar at level 36 - good thing the bank has refrigeration)

  20. Al <Angler>, 5 days ago:

    I wouldn't mind if one got a better "aim" in casting as one gets higher in skill. Maybe they could "tighten up" the trapezoidal area where casts can land, so one had more control over casting. As an IRL fisherman, it's frustrating to line up a cast in game and come nowhere close to where I'm aiming.

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