News about fishing in the World of Warcraft.

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WoD: Bait and Fillet

WoD uses an entirely new method to determine what fish is caught, and how anglers can influence the catch. For an introduction to Bait, fish sizes, and filleting in Draenor, read Bait and Fillet. Update: For detailed analysis of the relationship between fishing skill and fish size, read Size and Skill.

Other parts of the Warlords of Draenor section have been updated with the latest fishing discoveries from the alpha test, including Garrisons and training. To hear about discoveries as they happen, follow .

  • 07 June 2014
  • Warlords of Draenor, Bait, Flesh, methods
  • Link

WoD: Fishing Shack Specializations

Data-mining (not yet confirmed by anglers) suggests WoD's Garrison Fishing Shack may have 3 specializations. Choice of specialisation is expected to depend what you want from your Fishing Shack - pure angling, supplies, or combat:

A number of fish-named eggs have also been data-mined. Update: Mumper simply notes, "The eggs are for a quest."

  • 22 May 2014
  • Warlords of Draenor, Garrison
  • Link

WoD: Provisional Fish Tiers

Initial data mining suggests WoD fish will be tiered by both areas (zone/water) and angler experience (skill/bait). Like previous expansions, caught fish will be cooked. These patterns have not yet been confirmed in-game, so read on with caution.

Areas (Zone/Water)

The pattern of fish catches appears to be similar to previous expansions: A trash fish that is "caught throughout Draenor", a single prize (main) catch fish per zone inland waters, and a single prize catch fish from all coastal waters around the continent:

No fish have been data-mined specifically from inland Tanaan Jungle. There are no references to Draenor pools yet.

Experience (Skill/Bait)

For each fish type, there are at least 4 sizes of fish:

  1. Flesh (Segment, Tentacle) - presumably the main usable contents.
  2. Small - "requires little skill to catch."
  3. Large - presumably the default catch.
  4. Enormous - "only caught by experienced anglers."

All sizes except Flesh are reported as having contents - "Click to Open" - although "gutting" may be a more accurate term: It is likely that the Small, Large and Enormous sizes will contain different volumes of Flesh, and that Flesh will be used in cooking recipes. ALT-ernative offers further speculation.

Each fish type (except Crescent Saberfish) has a specific named bait, which can apparently only be used in the appropriate zone. The purpose of this bait is currently unclear: Will bait be required to catch certain fish? Does it increase the chance of catching larger fish? Or might it only be of use to lower-skilled anglers? The descriptions for Flesh-sized fish (except Crescent Saberfish) note they are, "most often caught when using the appropriate bait."

Catching Enormous-type fish may require more than just skill - the criteria for being an "experienced angler" is less clear.

In addition to the fish-specific baits mentioned above, Fragrant Pheromone Fish can be used to grant Fish Pheromones to "a friend": A bonus of +100 fishing skill for 5 minutes. Each unused Fragrant Pheromone Fish item is reported to have a 1 minute duration, so is intended to be used on an angler one is already fishing with. Currently the only social fishing bonus is the Sharpened Tuskarr Spear, which requires all anglers to remain in the same place, not merely together.


There is no reliable information on cooking recipes yet. However, based on the names alone, there appear to be cooking recipes associated with each fish:

Feast of the Waters sounds like a fish-based group meal - Feast of Blood presumably being the equivalent (non-angling) meat-based feast.

Alchemists will use an ingredient called Crescent Oil. This "can be made by Alchemists or purchased from vendors." The (manufactured) oil will use Crescent Saberfish Flesh. Crescent Saberfish is Draenor's trash fish, so will be plentiful.

For the latest information, see the Warlords of Draenor chapter.

  • 05 April 2014
  • Warlords of Draenor, Fish, Skill, Cooking
  • Link

WoD: Mumper on Garrison Fishing

Lead game designer, Cory Stockton, has revealed more about Garrison Fishing in WoD:

  • 03 April 2014
  • Warlords of Draenor, Garrison
  • Link

5.4: Jewel Danio

In Patch 5.4, now being tested, the Vale of Eternal Blossoms loses most of its water. Open water can only be found above and outside Guo-Lai Halls. Latest update: Open waters of the Timeless Isle have precisely the same catches as the Vale. Jewel Danio School can be found in Mossgreen Lake, in the middle of the Timeless Isle. Mad Qao-Pao's Fish of the Day has also moved to Mossgreen Lake. Ben of the Booming Voice's amusing dialogue is below:

"Some terrible things have happened in the Vale of Eternal Blossoms, but the real tragedy is that it's no longer a good place for fishing. All that Jewel Danio! Gone! Fortunately for you, I've heard of an island off the eastern coast where you can still fish Jewel Danio. If the rumors are correct, you should be able to find a lake full of them there."

  • 13 June 2013
  • Patch 5.4, Jewel Danio, Vale of Eternal Blossoms
  • Link

Older News

Non-fishing news from 2008 to 2011 is now archived at El's Professions. There is no archive of news before 2008 (which was limited to single line announcements on the front page).