MoP: Anglers Rewards

Updated: The first Anglers' rewards are now sold by Nat Pagle at the Anglers Wharf in Krasarang Wilds:

2 cooking recipes, including that for Krasarang Fritters, are sold at Friendly. Prices are before reputation reductions. For a preview of The Anglers' island and inhabitants, see MoP: Anglers Preview.

Comments about MoP: Anglers Rewards

Below are readers' comments about "MoP: Anglers Rewards":

MoP: Anglers Rewards

  1. Astragal, April 2012:

    Great info once again el!

    Looking at the raft details it does not seem to have any restriction in where you can use it, unlike the one you mentioned from the quest at the Lagoon. Hopefully that is the case and we can use it anywhere. If so, it is a great addition ;)

    Couple of questions. Can you sit on it? (assuming it is the same buff as the quest one) and it does not indicate being BoP. The tooltip does not include the description 'Mount' it looks atm as something that is potentially tradable with others. Guess we will see.

  2. el, April 2012:

    I agree that the lack of a description of a location restriction is promising, but remember that the quest raft doesn't state a restriction either, the raft buff simply disappears when one reaches the Jade Forest.

    You can sit on the quest raft (when not moving), and fish while seated. The quest raft is a temporary spell buff, not an item, nor learnt. It is fundamentally different to a mount, with no requirements for riding skill, and, of course, the ability to cast while on the vehicle.

    Data mining is very risky here, because nobody has manage to find the Fishing Raft itself, even though it appears as an item on the vendor. The "item" may only be a spell... There were a few rafting-like spells added with 10 minute durations, so I suspect this will be a 10 minutes every 60 minutes item. Lack of binding may be moot if the spell requires Anglers Revered to use - only those with the reputation can ever use it.

  3. Astragal, April 2012:

    Ok I was going on the description you gave for the Lagoon quest raft which says a 60 minute buff.

    But your analysis does seem more likely that it may only be a shorter term buff, also considering the tootlip text;

    1 Hr Cooldown
    "Great for fishing, but takes on water... so don't stay out too long!"

    Something like the rare quality Archaeology items and shorter buffs with longer cooldown maybe (and needing to be in your bag)

    Interesting the spells you noted and the subtle differences like;

    Rafting

    Buff
    Rafting
    Grants the ability to raft across water
    10 minutes remaining

    and

    Rafting

    Buff
    Rafting
    Grants the ability to raft across oceanic water.
    1 hour remaining

    So, difference in duration of 10mins and 1 hour and also type of water i.e. water and 'oceanic water'.

    Looking forward to seeing how these develop on the Beta server.

  1. el, April 2012:

    Oceanic water rafting is the quest item. In practice the oceanic ("coastal") restriction enforces itself, because all Krasarang Wilds' inland rivers flow into the sea via small waterfalls, which makes it tricky to ride the raft from the sea up onto the rivers.

    Another curious aside is the Water Strider model: There are over 10 differently coloured versions. That could be an artist at play. Or it could be that there will be a family of slightly different Water Strider mounts to collect.

  2. Astragal, April 2012:

    el wrote:

    Oceanic water rafting is the quest item. In practice the oceanic ("coastal") restriction enforces itself, because all Krasarang Wilds' inland rivers flow into the sea via small waterfalls, which makes it tricky to ride the raft from the sea up onto the rivers.
    Another curious aside is the Water Strider model: There are over 10 differently coloured versions. That could be an artist at play. Or it could be that there will be a family of slightly different Water Strider mounts to collect.

    True, though there are other areas to access coastal water (oceanic) such as Sri La fishing village in The Jade Forest, for instance, talking of the actual buff. Maybe other similar buffs for other areas or variants.

    Will be a real shame if there is no option for a hour long buff item to use everywhere.

    Or perhaps it spawns in some different colours, as some hunter pets do. Though 10 seems a lot!

    Why I love Beta. So many, 'what if's' ;)

  3. Astragal, May 2012:

    el wrote:

    Oceanic water rafting is the quest item. In practice the oceanic ("coastal") restriction enforces itself, because all Krasarang Wilds' inland rivers flow into the sea via small waterfalls, which makes it tricky to ride the raft from the sea up onto the rivers.

    Noticed the other day when testing, that the buff stays on even when you dismount and run (don't mount as you lose the 'Raft' buff) so it was quite possible to run up to Krasarang River go onto the water and the raft appeared.

    Few things noted using the raft, remembering it is still early beta and plenty can change.

    1. Buff stays on within Krasarang Wilds as el noted. This also includes the main river up to the Falls where you move to another area in the zone and it goes. So not just 'Oceanic' i.e. sea.
    2. You can fish while on the Raft but you can also use weapons as a hunter or spells etc. You can do this while moving which I think is unique for mounts? So I could ride the Raft while kiting a shark until dead. Some potential for exploits perhaps.
    3. Taking damage is like a mount in that you take damage and can be dismounted by a stun, otherwise you can outrun a mob. But you can also heal while moving as per 2. It may work better if it acts like waterwalking in that, if you take damage the buff goes.
    4. Hunter's pets are not automatically put to Passive so if you or the pet aggro then if on other setting it will fight the mob. Eventually if you keep going, it will despawn and you need to resummon.
    5. If you ride it onto land you get a sudden jolt forward as it despawn. You can avoid this if you jump as you hit the land.
    6. Sometimes it does not spawn and you are basically waterwalking. To get it to spawn either run and jump usually does it or dive and resurface. Bit like waterwalking proper. Latency can make it tough work.
    7. As with 2. you can summon and dismiss pets as you move/ travel. Really anything apart from try to summon another mount. Not tried a mage Blink while mounted which could be interesting.
    8. At level 85 with swift training it is 200% normal travel speed. Basically like being mounted with a waterwalking potion or DK mount etc.

    Overall it is a fascinating mechanic. Part buff, part mount. I hope any potential for exploits does not mean it is removed as it is really a great thing. I also hope they introduce Rafts or similar buff water mounts.

    Being able to stand or sit and fish from it is very cool (now do the same for the magic carpet!)

    This is especially so for the northern end of Pandaria which has sheer cliffs with few places for fishing from land in parts. Consider like parts of Northrend. Just opens up a lot of possibilities for cool fishing spots. And why it will be a shame if the faction reward raft is only 10 minute or similar short duration with 1 hour cooldown.

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